🌉 Bridge

Games communicate with the host through namespaced bridge messages instead of importing platform internals.

Host Events

funday:session-inject, funday:match-joined, funday:match-start, funday:lobby-state, funday:action, funday:theme-set, and storage responses.

Game Events

game:ready, game:error, game:close, dock/nav updates, scores, storage operations, lobby state, game role, and analytics events.

Source: funday/funday-codex.yml bridge; funday/funday-bible.md bridge protocol section.